![]() For example, if you want to create a 3D box, you need to instantiate the class named Box as follows −Īfter instantiating the class, you need to set the properties for the shape using the setter methods.įor example, to draw a 3D box you need to pass its Width, Height, Depth. ![]() To create a 3-Dimensional shape, first of all you need to instantiate its respective class. Instantiate the respective class of the required 3D shape. To create a 3-Dimensional shape, you need to − The class named Shape3D is the base class of all the 3-Dimensional shapes in JavaFX. These include a Cylinder, Sphere and a Box.Įach of the above mentioned 3D shape is represented by a class and all these classes belong to the package. In general, a 3D shape is a geometrical figure that can be drawn on the XYZ plane. In addition to these 2D shapes, we can draw several other 3D shapes as well using JavaFX. In the earlier chapters, we have seen how to draw 2D shapes on an XY plane.
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